April Progress (1 year later)

I haven’t done much with the game in the past year other than revise some of the platforming physics and update the tileset graphics. I had a long list of neat ideas that I wanted to implement but they really distracted me from my original goal, which was to actually finish this project. With that in mind, I eliminated most of these tasks and I am determined to release this game, in whatever shape it’s in, by the end of this week (4/21/2019). I have other projects that I would like to work on and never finishing this game has bothered me greatly because of how much time I have poured into it.


    Leave a Reply

    Your email address will not be published. Required fields are marked *

    This site uses Akismet to reduce spam. Learn how your comment data is processed.